Axie Teams
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Due to the mechanics of the game, most new players field teams consist of 1 “defender” and 2 “attacker” Axies. The tank or "defender" should be placed in the front of your team so that it draws incoming attacks like you can see in this example.
Each Axie can draw from a pool of 4 potential cards in battle. Each card comes from a body part— Mouth, Back, Tail, and Horn.
They are adept at absorbing damage. They have a high HP stat (50+) and having at least 2 high shield cards (70+). More is preferable but can also increase the price quickly.
Almost all plant class cards are good tank cards.
Reptile and aquatic cards can also be tank cards.
Self healing cards such as Shiitake and Rosebud can make a tank more resilient.
Have at least 2 cards with 100+ damage. Sometimes can sacrifice survivability (HP & shield) for damage output. Have combo cards that you can chain or achieve critical strikes.
Most attacker Axies can kill a defender/tank Axie with a 1-hit combo move.
Attacker Axies usually have a high speed stat
Have cards that can support your other Axies. Support cards can apply a buff, gain energy or destroy energy from the enemy, heal or sustain your other Axies or can apply a debuff to your enemy.
Any Axie with a lot of energy absorb/generation usually is a utility Axie.
Utility/support Axies can also add buffs, remove debuffs or heal your other Axies.
They can also disable (stun, disable move cards, sleep, apply debuff, etc.) enemies.
You can find a full list of cards here: